I’ve released OpenEars 1.01 today, a bugfix update for the following three issues: • Leaks in the dynamic language model generation process could crash the device, • When using a very small model, the discounting method used by the language model generation process could occasionally result in certain words having a probability that is so […]
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SpeexKit: Speex for iPhone It is my pleasure to announce a new Politepix framework product for developers: SpeexKit 1.0. What is Speex? Speex is one of the best codecs for voice audio transmission available, with clear quality and excellent compression characteristics. It is a great match for mobile speech applications given the need for top-notch clarity […]
I am extraordinarily happy to announce that OpenEars 1.0 is out now. This version has so many fixes and new features: Ultra-fast, ultra-easy install All-C language modelling and 3x faster phonetic lookup fallback method for vastly faster dynamic language model generation Language model generation is now tuned to creating contextual models from long sentences with […]
I’m happy to announce the release of OpenEars .912, a bugfix release fixing the following issues: • OpenEarsEventsObserver was never receiving a delegate message when a language model was being changed (thanks to Aleksey for finding this bug) • LanguageModelGenerator was not finding alternate pronunciations of a word (thanks to Sarinsukumar for finding this bug) […]
I’m proud to release OpenEars version .911, primarily a bugfix fixing the following issues: • Occasional crash in level metering after > 20 minutes of use • There is now no limit on the size of the language model that can be generated by LanguageModelGenerator other than the time required. Very large language models will […]
Hello, I just uploaded the new version of OpenEars, featuring the following new stuff among other things: • All audio functions (Flite speech and Pocketsphinx recognition) handled in-memory • Low-latency Audio Unit audio driver for Pocketsphinx • Switching between all the Flite voices on the fly • Dynamically creating ARPA language models in-app • Switching […]
Updated for Xcode 6: I now use the following bash one-liner: open -R `find ~/Library/Developer/CoreSimulator/Devices -type d -depth 5 -name “*.app” -print0 | xargs -0 stat -f “%m %N” | sort -rn | head -1 | cut -f2- -d” “` Read on for some historical AppleScript which applies to Xcode versions previous to 6. Here’s […]
This is an update on my old post here: Consider Yourself Warned. I wanted to share a tool that I use in as part of checking an app for behaving correctly under low memory warnings, to the extent that is possible to do so using the Simulator. It’s an Applescript that just sends a low […]
Just a quick note that OpenEars 0.9.02 is out now – this is a maintenance release which fixes a couple of bugs and adds two new features: 1) meaningful recognition confidence scores, and 2) the ability to use JSGF grammars. As always, please check out the forums to get support.
In which we make our yearly autumn trip to nearby Linum and see tens of thousands of cranes.