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we ll check and come back
but some a.
f )are you suspending/resuming when you play this or is it being submitted as part of the sound to be recognized, and b) is it being actively played in the tim
a ) we stop recognition while the device talks ( in radio we call half duplex f) s this displayed with any kind of video object, or is it displayed with UIImage?
a) _topImageView = [[UIImageView alloc] initWithFrame:self.bounds];
f) model ?
note that I tried with Spanish ( most Catala-Occitan speakers like me manage
Spanish ) and same thing happens
Fresh Update :
My Ladinen-Chinese partner (yes a Chinese from BOZEN :))
found with patience that IPAD recovers after a long period and restarts
listening ,of course after u stop the sound …..
If we could get a better timeout that would be enough as we are testing this
with pro earphones
Tx a lot:
F:what other audio or video processes (or other significant processes that could affect the audio session) are happening in these sections:?
A: the app plays audio short mp3 using
audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:modelURL error:&error];
Someone is checking in // that to detect resource abuse :)
Video usage is more than simple a mere set of jpegs being displayed
F:Do you mean that the noise or sound is ongoing for the entire period in which no hypothesis gets returned? If the sound …?
A: We tried both ,but we do understand the permanent and high volume problem ,so we discarded that
Problem is … But if the noise appears and then stops, and no end of speech is ever again detected ..
Sometimes end of speech is detected ,but on many cases no.
I have in front of mine :
Iphone that recovers from sound ‘storm’
Iphone that dont recover from SAME sound storm
IPAD that dont recover from SAME sound storm