paulranico

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  • paulranico
    Participant

    Yes! it worked! Thank you very much Halle.

    paulranico
    Participant

    Hi,

    Ok, I’ll try to find it out myself, but for last question/assist can I post the error log that I’m having, I can build a “normal realtime” app but when I try to change the pocketSphinx to “listenRealtime” using rapid sphinx it terminates the app and shows this error

    2015-05-26 16:34:03.436 HELipSync[553:126624] *** Terminating app due to uncaught exception ‘NSInvalidArgumentException’, reason: ‘-[OEPocketsphinxController startRealtimeListeningWithLanguageModelAtPath:dictionaryAtPath:acousticModelAtPath:]: unrecognized selector sent to instance 0x18fe40a0’
    *** First throw call stack:
    (0x22599137 0x308d6c77 0x2259e5fd 0x2259c4d9 0x224cb9d8 0xa7f850 0xa802b8 0x448e4 0x94ab68 0x10ed768 0x118f964 0xcd3e60 0xcd3f9c 0xcd2760 0xc1cbf4 0xca53b0 0xab1430 0xaa201c 0xa9e988 0x232cc125 0x2255f15f 0x2255ece1 0x2255cf4b 0x224a89a1 0x224a87b3 0x29c581a9 0x25c33695 0x36bb8 0x36a88)
    libc++abi.dylib: terminating with uncaught exception of type NSException

    do you have any Idea why it happens?

    Thanks so much!

    paulranico
    Participant

    Hi Halle,

    Thanks for that really quick reply, I have redownloaded and rebuilt the app but it still shows errors. I’m working on an app ported in Unity3d it works with the old implementation of OpenEars. But now, We want to create a realtime recognition, so we have to upgrade API and I haven’t changed any of the codes yet. So It’s a bit confusing why this happens. Somehow, It’s only on the xCode part where it doesn’t build.

Viewing 3 posts - 1 through 3 (of 3 total)