Robert A Lynch

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  • in reply to: audioPlayerBeginInterruption #1032763

    Robert A Lynch
    Participant

    In Xcode: File/Project Settings…

    Changed both Shared Project Settings and Per-User Project Settings to Legacy Build System

    then Product/Clean and Build

    “Linker command failed with exit code 1”

    in reply to: audioPlayerBeginInterruption #1032761

    Robert A Lynch
    Participant

    Changed to legacy build system, still getting, still getting the same linker error.

    in reply to: audioPlayerBeginInterruption #1032758

    Robert A Lynch
    Participant

    New error: linker command failed with exit code 1

    Edit: Sorry, should have been more clear. This error happens after making the changes to the build settings that you suggested above.

    in reply to: audioPlayerBeginInterruption #1032756

    Robert A Lynch
    Participant

    Just to follow up, the sample app appears to (incorrectly) hear words when I use the phone’s microphone but when I try to use a bluetooth headset I get a message that the audio input is detected, but the input level does not vary from -120.

    in reply to: audioPlayerBeginInterruption #1032753

    Robert A Lynch
    Participant

    OpenEars.xcodeproj produces the errors

    I just tried OpenEarsSampleApp.xcodeproj. It builds and installs on my phone, but does not correctly recognize anything that I say.

    in reply to: audioPlayerBeginInterruption #1032750

    Robert A Lynch
    Participant

    Unfortunately, it is not a deprecation warning. It is an error. “Implementing deprecated method”

    OEFliteController.m, lines 82 and 104.

    I am using Xcode 10.1. I had been targeting iOS 11, but switching the build target to iOS 8 still produces the error.

Viewing 6 posts - 1 through 6 (of 6 total)