Reply To: Unwanted recognition of long background noises

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#1019210
Halle Winkler
Politepix

Hi gborgia,

I’m doing some more research on the underlying reason behind these occasional long background noise recognitions now. My current theory is that they happen intermittently because of a useless calibration due to the audio intake during calibration being too short or undifferentiated. Is the issue you reported here alleviated at all if you set PocketsphinxController’s calibrationTime property to 2 or 3?