Home › Forums › OpenEars plugins › [Resolved] Flite and RapidEars › Reply To: [Resolved] Flite and RapidEars
November 25, 2014 at 5:40 pm
#1023071
Halle Winkler
Politepix
This is fixed in the next version which is going to be in testing for a bit – if you need a workaround now, just suspend in fliteDidStartSpeaking and resume in fliteDidFinishSpeaking, e.g.:
- (void) fliteDidStartSpeaking {
[self.pocketsphinxController suspendRecognition];
}
- (void) fliteDidFinishSpeaking {
[self.pocketsphinxController resumeRecognition];
}
I tested this in the sample app and it works as expected.