Reply To: [Resolved] Flite and RapidEars

Home Forums OpenEars plugins [Resolved] Flite and RapidEars Reply To: [Resolved] Flite and RapidEars

Halle Winkler

This is fixed in the next version which is going to be in testing for a bit – if you need a workaround now, just suspend in fliteDidStartSpeaking and resume in fliteDidFinishSpeaking, e.g.:

- (void) fliteDidStartSpeaking {
    [self.pocketsphinxController suspendRecognition];

- (void) fliteDidFinishSpeaking {
    [self.pocketsphinxController resumeRecognition];

I tested this in the sample app and it works as expected.