Reply To: API to get Sound Samples

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Halle Winkler

Having given it a _very_ superficial look for consideration for the upcoming version, it doesn’t actually look to me on first blush like the property gets/sets on the main thread – the reading via a timer in the sample app looks mostly to be regulating the animation (I wrote it long enough ago that I’m forced to speculate a bit :) ).

Are you experiencing blocking when you animate with it that leads to the impression it’s not multithreaded, or is it more due to the outdated comments in the sample app referring to it being a blocking operation? If you have a different kind of animation implementation that gets unexpectedly blocked I’ll be happy to take a closer look at it for a later update, but first let me know if it is actually behaving like it’s blocking mainThread with standard animation approaches so I know if it merits more investigation, thanks.