Reply To: Boosting flite gain

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ransomweaver
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Thanks!

That SO question has the goods. I’m not much for C programming, but I know how to use a C function in an Obj C class, so I used the ScaleAudioFileAmplitude function shown there.

This probably is a bit wasteful, as my modified flitecontroller writes the data to file then reads/writes it again with the amplification, but it works very well. And quicker than me figuring out how to iterate through the data part of the buffer in memory.