Reply To: Getting Output level for NeatSpeech

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#12775
Halle Winkler
Politepix

Whoops, this may have been an oversight in version 1.0, I will check it out. If you want to try to make a quick change to OpenEars in the meantime that might help, find this line in the project OpenEars.xcodeproj in the class FliteController:

– (Float32) fliteOutputLevel {
if(self.speechInProgress == TRUE) {

and change it to:

– (Float32) fliteOutputLevel {
if([self.audioPlayer isPlaying] == TRUE) {

Then recompile the OpenEars framework and use in your app. Let me know if that results in audio output being restored.