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Can I also get the data in the buffer and play from there? I also noticed there is a openAudioDevice function inside ContinousAudioUnit.mm. That function uses Remote Audio Unit. Can I also use that to play back the voice?
Nope, you can’t play back audio using ContinuousAudioUnit.mm. If you’re well-acquainted with audio unit programming there’s nothing standing in the way of modifying it to do that, but it’s outside of the support I can give here since it isn’t part of the functionality of the framework and playback is already supported via AVAudioPlayer.
If I purchase SaveThatWave, I also get the source code for that?
No, SaveThatWave is a compiled plugin.