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OK, but this is a standard complaint about the KAL voices and one I’ve rarely heard about the higher-quality 16-bit voices:
I think the current TTS isn’t always accurate and sometimes hard to understand unless the word is in a sentence
There is no OpenEars function to just say phonemes. If you’re handy with C and want to read up on the Flite public API, you can change FliteController’s implementation of Flite to accept an input of phonemes instead of words and use Flite’s flite_synth_phones function on a returned CST utterance that then needs to be turned into a CST wave, and recompile the framework to give your app access to the changed method. It’s possible but the steps involved are unfortunately outside of the support scope of this forum.