Hubbo

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  • in reply to: TTS say phonemes #11366
    Hubbo
    Participant

    Now that I think about it, print_phones() would help me out heaps :-)

    in reply to: TTS say phonemes #11365
    Hubbo
    Participant

    Example, if i pass “AX P AA R T M AX N T” to flite_synth_phones it sounds like a machine gun. Maybe I’m doing something else wrong somewhere.

    in reply to: TTS say phonemes #11364
    Hubbo
    Participant

    Thanks Halle!

    I’m really struggling here, more function are playing really weird sounds and don’t resemble anything close to actual speech.

    I tried your function, thanks, but run into trouble because I don’t have the print_phones() function.

    Finding the right documentation is proving to be a nightmare.

    Do you know what format the ‘text’ should be when passing to flite_synth_phones(text,voice)? All I manage to get is a jumbled miss of noise.

    in reply to: TTS say phonemes #11186
    Hubbo
    Participant

    Thx Halle, I’ve updated to 1.2 and gone back to SLT voices, but still trying to get phonemes to work.

    I’ve ended up created my own flite_phones_to_wave function (essentially copying flite_text_to_wave and replacing the reference of flite_synth_text with flite_synth_phones). However I’m still have dramas.
    Do you know the format of the phonemes for the parameter in flite_synth_phones function? I can’t seem to find any documentation for this. Cheers.

    in reply to: TTS say phonemes #10982
    Hubbo
    Participant

    I must be missing something then. I’d tried all of them, and I preferred this one.

    How do I just say phonemes? is this possible? is it in the documentation (please point me in the right direction – Thanks!!!!).

    in reply to: TTS say phonemes #10955
    Hubbo
    Participant

    After a quick play around I am using “cmu_us_kal16”, why? does this make a difference?

Viewing 6 posts - 1 through 6 (of 6 total)