setActive(TRUE/FALSE) method does not work

Home Forums OpenEars setActive(TRUE/FALSE) method does not work

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  • #1029715
    Aiden
    Participant

    Hello friends openears working successfully, but I want to stop the problem var.op Ears listening.

    [[OEPocketsphinxController sharedInstance] setActive:FALSE error:nil];

    I use the method is not changing anything and still hear my voice. I want you to perceive sound clicked the stop button.

      Also [super viewDidLoad]; Delete the code below in part by still hear my voice. He does not see any way setactive method to work.
    [[OEPocketsphinxController sharedInstance] setActive:TRUE error:nil];

    How do we solve this problem?

    [super viewDidLoad];

    OELanguageModelGenerator *lmGenerator = [[OELanguageModelGenerator alloc] init];

    NSArray *words = [NSArray arrayWithObjects:@”WORK”, @”STATEMENT”, @”OTHER WORD”, @”A PHRASE”, nil];
    NSString *name = @”AcousticModelEnglish”;
    NSError *err = [lmGenerator generateLanguageModelFromArray:words withFilesNamed:name forAcousticModelAtPath:[OEAcousticModel pathToModel:@”AcousticModelEnglish”]]; // Change “AcousticModelEnglish” to “AcousticModelSpanish” to create a Spanish language model instead of an English one.

    NSString *lmPath = nil;
    NSString *dicPath = nil;

    if(err == nil) {

    lmPath = [lmGenerator pathToSuccessfullyGeneratedLanguageModelWithRequestedName:@”AcousticModelEnglish”];
    dicPath = [lmGenerator pathToSuccessfullyGeneratedDictionaryWithRequestedName:@”AcousticModelEnglish”];

    } else {
    NSLog(@”Error: %@”,[err localizedDescription]);
    }
    // Do any additional setup after loading the view, typically from a nib.

    [[OEPocketsphinxController sharedInstance] setActive:TRUE error:nil];
    [[OEPocketsphinxController sharedInstance] startListeningWithLanguageModelAtPath:lmPath dictionaryAtPath:dicPath acousticModelAtPath:[OEAcousticModel pathToModel:@”AcousticModelEnglish”] languageModelIsJSGF:NO];
    // Change “AcousticModelEnglish” to “AcousticModelSpanish” to perform Spanish recognition instead of English.

    self.openEarsEventsObserver = [[OEEventsObserver alloc] init];
    [self.openEarsEventsObserver setDelegate:self];

    }

    – (void) pocketsphinxDidReceiveHypothesis:(NSString *)hypothesis recognitionScore:(NSString *)recognitionScore utteranceID:(NSString *)utteranceID {
    NSLog(@”The received hypothesis is %@ with a score of %@ and an ID of %@”, hypothesis, recognitionScore, utteranceID);

    if ([hypothesis isEqualToString:@”WORK”])
    [self method];

    [[OEPocketsphinxController sharedInstance] setActive:FALSE error:nil];

    }

    – (void) pocketsphinxDidStartListening {
    NSLog(@”Pocketsphinx is now listening.”);
    }

    – (void) pocketsphinxDidDetectSpeech {
    NSLog(@”Pocketsphinx has detected speech.”);
    }

    – (void) pocketsphinxDidDetectFinishedSpeech {
    NSLog(@”Pocketsphinx has detected a period of silence, concluding an utterance.”);
    }

    – (void) pocketsphinxDidStopListening {
    NSLog(@”Pocketsphinx has stopped listening.”);
    }

    – (void) pocketsphinxDidSuspendRecognition {
    NSLog(@”Pocketsphinx has suspended recognition.”);
    }

    – (void) pocketsphinxDidResumeRecognition {
    NSLog(@”Pocketsphinx has resumed recognition.”);
    }

    – (void) pocketsphinxDidChangeLanguageModelToFile:(NSString *)newLanguageModelPathAsString andDictionary:(NSString *)newDictionaryPathAsString {
    NSLog(@”Pocketsphinx is now using the following language model: \n%@ and the following dictionary: %@”,newLanguageModelPathAsString,newDictionaryPathAsString);
    }

    – (void) pocketSphinxContinuousSetupDidFailWithReason:(NSString *)reasonForFailure {
    NSLog(@”Listening setup wasn’t successful and returned the failure reason: %@”, reasonForFailure);
    }

    – (void) pocketSphinxContinuousTeardownDidFailWithReason:(NSString *)reasonForFailure {
    NSLog(@”Listening teardown wasn’t successful and returned the failure reason: %@”, reasonForFailure);
    }

    – (void) testRecognitionCompleted {
    NSLog(@”A test file that was submitted for recognition is now complete.”);
    }

    – (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
    }

    H. file

    #import <UIKit/UIKit.h>
    #import <AVFoundation/AVFoundation.h>
    #import <AudioToolbox/AudioToolbox.h>
    #import <OpenEars/OELanguageModelGenerator.h>
    #import <OpenEars/OEAcousticModel.h>
    #import <OpenEars/OEPocketsphinxController.h>
    #import <OpenEars/OEAcousticModel.h>
    #import <OpenEars/OEEventsObserver.h>

    @interface ViewController : UIViewController <OEEventsObserverDelegate>

    @property (strong, nonatomic) OEEventsObserver *openEarsEventsObserver;

    @end

    #1029716
    Halle Winkler
    Politepix

    Welcome,

    setActive doesn’t start or stop listening. From the header and docs:

    /**Start the speech recognition engine up. You provide the full paths to a language model and a dictionary file which are created using OELanguageModelGenerator and the acoustic model you want to use (for instance [OEAcousticModel pathToModel:@"AcousticModelEnglish"]).*/
    - (void) startListeningWithLanguageModelAtPath:(NSString *)languageModelPath dictionaryAtPath:(NSString *)dictionaryPath acousticModelAtPath:(NSString *)acousticModelPath languageModelIsJSGF:(BOOL)languageModelIsJSGF;  // Starts the recognition loop.
    /**Shut down the engine. You must do this before releasing a parent view controller that contains OEPocketsphinxController.*/
    - (NSError *) stopListening; // Exits from the recognition loop.

    setActive prepares the shared OEPocketsphinxController to receive property settings, etc. From the header and docs:

    /**This needs to be called with the value TRUE before setting properties of OEPocketsphinxController for the first time in a session, and again before using OEPocketsphinxController in case it has been called with the value FALSE.*/
    - (BOOL)setActive:(BOOL)active error:(NSError **)outError;

    I recommend using the tutorial:

    https://www.politepix.com/tutorial

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